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Reeborg's World
Learn Python with Reeborg
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Learn Python with Reeborg!
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1. First program
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Basic Tutorial
¶
1. First program
1.1. Dealing with eRRoRs
1.2. Rule #1
1.3. A special tool to help you
2. Task driven learning
2.1. Making a left turn
2.2. A different view
3. Darn bugs!
3.1. What is a bug?
3.2. Dealing with bugs
4. A token of appreciation
5. Rule number 2
5.1. Comments
6. Summary
7. Introduction to the tasks
7.1. Important information about saving your work
8. Newspaper delivery
9. Rule number 3
9.1. Three lefts can make a right
9.2. Defining functions
9.3. How to think about
def
10. Turn around
10.1. Back to
turn_right()
11. Using the Library
11.1. Reeborg can understand French
12. Reading exercise
13. Newspaper delivery revisited
14. Repeat
15. Summary
16. If only …
16.1.
if
statement
17. Finding the right spot
17.1. Another condition
17.2. And now, something different
17.3. Hurdles race!
18. Listen to me … or else ….
18.1. Two choices…
18.2. How to think about
if/else
19. Hurdles yet again!
19.1. How to think of
if/elif/ ... /else
statements
19.2. Back to hurdles
20. Not … true!
20.1. Time to be negative.
20.2. Please, make Reeborg happy
20.3. Another option
21. Summary
22. For a
while
22.1. How to think about
while
22.2. Back to hurdles!
23. Refinements: part 1
23.1. A simple problem
24. Refinements: part 2
24.1. Not so simple world
25. Refinements: part 3
25.1. More complicated world
26. Refinements: part 4
27. Refinements: part 5
28. Rule number 4
28.1. Conclusion
29. Surprises
30. Revisiting some challenges
30.1. Before harvesting
30.2. Ready to harvest
30.3. Stormy weather
30.4. Reeborg’s friend’s turn.
30.5. After the storm
30.6. More yard work!
30.7. Finding the center
31. Summary
31.1. Python keywords
31.2. Functions specific to Reeborg’s World
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Reeborg's World
Learn Python with Reeborg