Summary ======= Since the last summary, we have seen one more Python keyword, ``while``, and two additional functions, ``right_is_clear()`` and ``carries_objects()``. Python keywords ---------------- In alphabetical order, we have seen the following Python keywords: - ``def`` - ``elif`` - ``else`` - ``False`` - ``from`` - ``if`` - ``import`` - ``not`` - ``True`` - ``while`` Functions specific to Reeborg's World ----------------------------------------- We have seen the following functions which bring about a change in Reeborg's behaviour or in the state of its world: - ``move()`` - ``build_wall()`` - ``put()`` - ``pause()`` - ``take()`` - ``done()`` - ``turn_left()`` We have also seen the following functions which tell Reeborg something about the state of its world: - ``at_goal()`` - ``object_here()`` - ``right_is_clear()`` - ``front_is_clear()`` - ``carries_object()`` - ``wall_in_front()`` - ``wall_on_right()``